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At line 1 changed 3 lines
Кланы имеют более расширенный функционал, чем союзы.\\
В клане может состоять от 5 до 25 человек.\\
Максимально возможное количество соклановцев определяется уровнем клана. Увеличить уровень клана можно в здании [Дипломатический корпус|Здания].\\
__Clans__ have more extended functions than [Alliances|Alliance]. \\
At line 3 added 19 lines
__In order to register a clan it's necessary to:__\\
* study the "Clans" [science|ScienceDescription],
* construct the [Diplomatic Corps|Diplomat] building,
* register the new clan in the Clans tab of the Diplomatic Corps. Try not to name your Clan similar to already existing Clans. In case the Clan names are similar in a way that other players might think that this is the same Clan, the Administration reserves the right to rename one of the Clans;
* invite other players and wait for the invitations acceptance.
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__In order to join a clan it's necessary to:__\\
* study the "Clans" science;
* construct the Diplomatic Corps building;
* accept an invitation from the Head of a desired clan in the "Clans" tab of the Diplomatic Corps.
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Clan can consist of 5 to 100 members. If a clan has less than 5 members, it has a status "__Registering__" and isn't considered a full value clan. Such Clans are shown in grey in ratings.\\
Maximum number of Clan Members at the moment is defined by the Clan __level__. The level can be increased in the [Diplomatic Corps|Buildings] building.\\
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There are two types of Clans: [Monarchic|Monarchic] and [Democratic|Democratic].
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__Clan Level increase__\\
Each increase of Clan Level requires a certain contribution of Gold from Clan Members. Only players who reached 10,000,000 points of the Main Rating can contribute to Clan development. Contributions are made by clicking the "Contribute" button depicting Gold in the "Clans" tab.\\
At line 6 changed one line
Часть ресурсов и населения, которые сгорают(строка "Сожжено" в боевом отчете) при грабеже обычным игроком, для клана не сгорают. При грабеже игроком, состоящем в клане, эта часть ресурсов и населения попадают и накапливаются в зданиях __Склад клана__ и __Резервация клана__.
Clans are [Monarchic|Monarchic] by default. Beginning from level 3 a Clan can be transformed into [Democratic|Democratic].\\
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||Level || Capacity, \\members ||Cost, [{Image src='gold.png'}]|| Cost, [{Image src='pearl.png'}]
|1 |5 | |
|2 |10 |50 000 |25
|3 |15 |150 000 |100
|4 |20 |300 000 |300
|5 |25 |1 000 000 |800
|6 |35 |5 000 000 |2 000
|7 |50 |10 000 000 |5 600
|8 | 100|20 000 000 |16 000
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__How to get to know who is the Head of a Clan?__\\
Open the Clan Rating by switching from "Players" to "Clans".\\
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[{Image src='clan1.png' align='center'}]\\
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Enter the name of a Clan in the search field. Start the search.\\
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[{Image src='clansearch.png' align='center'}]
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When the search is completed tap on the clan name.\\
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[{Image src='clanfound.png' align='center'}]
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The name of the Clan Head and his Capital’s coordinates will be displayed in the pop-up box.\\
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[{Image src='clanhead.png' align='center'}]
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!Rights of the Clan Members:
*Clan Head's\\
*Treasurer's\\
*War Minister's\\
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__Clan Head__ can assign rights of the Treasurer and the Secretary to any Clan member, or dismiss them.\\
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__Treasurer__ can accept new members for the Clan, and expel any members, including the Secretary, but excluding the Clan Head. Treasurer has access to the "Clan Warehouse" and "Clan Reservation" buildings.\\
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__War Minister__ can accept new members for the Clan, and expel any members, including the Treasurer, but excluding the Clan Head. Secretary sees the attacking missions against the Clan-mates in the "Missions" window. This option can be regulated by checking or un-checking the "Show attacks against Clan-mates" box.\\
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